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This study investigates stopout patterns in MOOCs to understand course and assessment-level factors that influence student stopout behavior. We expanded previous work on stopout by assessing the exponential decay of assessment-level stopout rates across courses. Results confirm a disproportionate stopout rate on the first graded assessment. We then evaluated which course and assessment level features were associated with stopout on the first assessment. Findings suggest that a higher number of questions and estimated time commitment in the early assessments and more assessments in a course may be associated with a higher proportion of early stopout behavior.more » « lessFree, publicly-accessible full text available July 17, 2026
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Free, publicly-accessible full text available July 17, 2026
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While MOOCs have been widely studied in terms of student engagement and academic performance, the extent to which engagement within MOOCs predict career advancement remains underexplored. Building on prior work, this study investigates how participation in discussion forums, specifically social presence and the use of course-relevant keywords, affects career advancement. Using GPT-assisted content analysis of forum posts, we assess how these engagement factors relate to both achievement during the course and post-course career advancement. Our findings indicate that social presence and use of course-relevant keywords has a positive relationship with course achievement during the MOOC. However, no significant relationship was found between career advancement and either social presence or course-related keywords in discussion forums. These findings suggest that while active engagement in MOOC discussion forums enhances academic achievement, it might not directly translate into career advancement, highlighting a possible disconnect between learning participation in MOOCS and professional outcomes.more » « lessFree, publicly-accessible full text available July 17, 2026
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Mills, Caitlin; Alexandron, Giora; Taibi, Davide; Lo_Bosco, Giosuè; Paquette, Luc (Ed.)Research on epistemic emotions has often focused on how students transition between affective states (e.g., affect dynamics). More recently, studies have examined the properties of cases where a student remains in the same affective state over time, finding that the duration of a student's affective state is important for multiple learning outcomes. However, the likelihood of remaining in a given affective state has not been widely studied across different methods or systems. Additionally, the role of motivational factors in the persistence or decay of affective states remains underexplored. This study builds on two prior investigations into the exponential decay of epistemic emotions, expanding the analysis of affective chronometry by incorporating two detection methods based on student self-reports and trained observer labels in a game-based learning environment. We also examine the relationship between motivational measures and affective decay. Our findings indicate that boredom exhibits the slowest decay across both detection methods, while confusion is the least persistent. Furthermore, we found that higher situational interest and self-efficacy are associated with greater persistence in engaged concentration, as identified by both detection methods. This work provides novel insights into how motivational factors shape affective chronometry, contributing to a deeper understanding of the temporal dynamics of epistemic emotions.more » « less
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Gaming the system is a persistent problem in Computer-Based Learning Platforms. While substantialprogress has been made in identifying and understanding such behaviors, effective interventions remainscarce. This study uses a method of causal moderation known as Fully Latent Principal Stratification toexplore the impact of two types of interventions – gamification and manipulation of assistance access –on the learning outcomes of students who tend to game the system. The results indicate that gamificationdoes not consistently mitigate these negative behaviors. One gamified condition had a consistentlypositive effect on learning regardless of students’ propensity to game the system, whereas the other had anegative effect on gamers. However, delaying access to hints and feedback may have a positive effect onthe learning outcomes of those gaming the system. This paper also illustrates the potential for integratingdetection and causal methodologies within educational data mining to evaluate effective responses to detectedbehaviors.more » « less
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There is a growing need to empirically evaluate the quality of online instructional interventions at scale. In response, some online learning platforms have begun to implement rapid A/B testing of instructional interventions. In these scenarios, students participate in series of randomized experiments that evaluate problem-level interventions in quick succession, which makes it difficult to discern the effect of any particular intervention on their learning. Therefore, distal measures of learning such as posttests may not provide a clear understanding of which interventions are effective, which can lead to slow adoption of new instructional methods. To help discern the effectiveness of instructional interventions, this work uses data from 26,060 clickstream sequences of students across 31 different online educational experiments exploring 51 different research questions and the students’ posttest scores to create and analyze different proximal surrogate measures of learning that can be used at the problem level. Through feature engineering and deep learning approaches, next-problem correctness was determined to be the best surrogate measure. As more data from online educational experiments are collected, model based surrogate measures can be improved, but for now, next-problem correctness is an empirically effective proximal surrogate measure of learning for analyzing rapid problemlevel experiments. The data and code used in this work can be found at https://osf.io/uj48v/.more » « less
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There is a growing need to empirically evaluate the quality of online instructional interventions at scale. In response, some online learning platforms have begun to implement rapid A/B testing of instructional interventions. In these scenarios, students participate in series of randomized experiments that evaluate problem-level interventions in quick succession, which makes it difficult to discern the effect of any particular intervention on their learning. Therefore, distal measures of learning such as posttests may not provide a clear understanding of which interventions are effective, which can lead to slow adoption of new instructional methods. To help discern the effectiveness of instructional interventions, this work uses data from 26,060 clickstream sequences of students across 31 different online educational experiments exploring 51 different research questions and the students’ posttest scores to create and analyze different proximal surrogate measures of learning that can be used at the problem level. Through feature engineering and deep learning approaches, next-problem correctness was determined to be the best surrogate measure. As more data from online educational experiments are collected, model based surrogate measures can be improved, but for now, next-problem correctness is an empirically effective proximal surrogate measure of learning for analyzing rapid problemlevel experiments. The data and code used in this work can be found at https://osf.io/uj48v/.more » « less
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